United FuturesVisual Artist
United Futures
Creative Solutions Fit For
The Future
United Futures is a multidisciplinary creative practice committed to the imaginative development of future facing designs and experiences. We are technical creatives finding opportunities no one else is looking for ;p
United Futures is a multidisciplinary creative practice committed to the imaginative development of future facing designs and experiences. On-boarding the future with you in mind ;p
United Futures is a multidisciplinary creative practice committed to the imaginative development of future facing designs and experiences. We are technical creatives finding opportunities no one else is looking for ;p
creative solutions fit for
the future
United Futures is a multidisciplinary creative practice committed to the imaginative development of future facing designs and experiences. We are technical creatives finding opportunities no one else is looking for ;p
selected projects
Project
Actual Realities
platform
‍
Augmented Reality
client
‍
Serpentine Gallery
role
‍
Content Producer
the prompt
Create a performative framework that allowed a digital model of the Serpentine Gallery to morph based off data points, serving as a visual graph that would depict a narrative of inequality. The morph shapes were developed by artist Hito Steyerl and her team based from data points collected from different groups around Hyde Park.
the process
3d character rigging systems were applied to the  architectural model, resulting in a flexible framework that allowed for various forms to be animated through user interaction without taking a hit on performance.
Project
AR/T
platform
‍
Augmented Reality
client
‍
Facebook
role
‍
Creative / Technical Lead
the prompt
For SXSW 2019 Facebook asked us to organize and guide a collaborations between muralists and digital artists in creating a series of Augmented Reality world filters using their new software Spark AR.
the process
Guiding the digital artists in creating pieces that were contextually relevant to the murals, with animations that made the pieces come to life when viewed through the facebook camera in app.
Project
Endless Sunset
platform
Event Visuals
client
‍
Highness / Amazon
role
‍
Creative / Technical Lead
the prompt
Create a 30’ x 50’ sunset that does not repeat for 4 hours at an Amazon movie premiere event.
the process
With a quick turnaround time and a limited budget the endless sunset was created through the use of software traditionally used for VJing. The textures for the art created a ‘mural’ look as if the projection had been painted and was animating itself.
Project
Killing Reagan
platform
‍
Augmented Reality
client
‍
National Geographic
role
‍
Creative Director
the prompt
Create an interactive augmented reality narrative that unfolds in front of the user with a virtual Washington Hilton where the Ronald Reagan assassination attempt occurred. The piece would serve as marketing material for National Geographic's show with the same name.
the process
Using Unity to develop the interactive experience. The target used was an American bank note, as it is an ubiquitous graphic which can be found anywhere. The experience was designed around an investigation the user was conducting, with interactive elements guiding the user in uncovering the events that transpired that day.
Project
AR Fashion Show
platform
‍
Augmented Reality
client
‍
XAD
role
‍
Creative Director
the prompt
Create an Augmented Reality Fashion show that could be experienced by a room of 200 people at the same time.
the process
By blending LED screens, printed graphics, and augmented reality animations a world came to life, bringing both the model and user into it.
Project
Celestial Bodies
platform
‍
Virtual Reality
client
‍
Museum Of Sex
role
‍
Creative Producer
the prompt
A room scale social virtual reality experience for 5 people inspired by Diplo’s ‘Set It Off’ music video set in space.
the process
Through custom trackables and an interactive world this piece of immersive theater brings users in as protagonists where they can engage fully with their environment and virtual bodies. Driving how the visual narrative unfolds for everyone taking part.
Project
2001: A Spatial Odyssey
platform
‍
Web
client
‍
ArchiLogic
role
‍
Designer / Developer
the prompt
Create a microsite to showcase the features available on Archilogic’s new web based architectural tool 3d.io.
the process
The site goes through the process of building up a unique space, from uploading a 2d plan, extruding the enclosure, adding furniture, and finally showcasing the work.
Project
I AM A ROBOT
platform
‍
Virtual Reality
client
‍
Daffy London
role
‍
Creative Producer
the prompt
Daffy London's showcase at Siggraph was  a game show concept around tether free social virtual reality.
the process
Utilizing Vive's hand trackers, character rigs were created that allowed people to move freely around a 16'x16' enclosed area. The rigs were then mirrored to the robot characters, each with their own unique expressive movement abilities.
let's connect
:)
Interested in the projects or the process? Let's grab a coffee and chat about it!
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united
futures
united
futures
united
futures
providing premium creative content for your everyday digital needs
Block Letters U and F combined to form a logo
junior ikebana artist
unity development
environments design
creative direction
graphic design
motion graphics
Augmented reality
brand identity
gifs
virtual reality
vfx
technical innovation
music videos
web development
architectural visualizations
3d modeling
projection mapping
content strategy
Experience design
junior ikebana artist
unity development
environments design
creative direction
graphic design
motion graphics
Augmented reality
brand identity
gifs
virtual reality
vfx
technical innovation
music videos
web development
architectural visualizations
3d modeling
projection mapping
content strategy
Experience design
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